AI Insights · Timothy · October 2023
Top 5 Hybridcasual Games on Android in Lebanon Q3 2023
In Q3 2023, the top 5 hybridcasual games on Android in Lebanon showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game’s metrics.
During the third quarter of 2023, the top 5 hybridcasual games on the Android platform in Lebanon exhibited notable trends in weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides insights into the performance of these popular games.
Rush Royale: Tower Defense TD
This game saw a steady increase in weekly revenue, peaking at approximately $82 in the first week of September. Weekly downloads, however, showed a downward trend, starting at around 4.6K in mid-July and declining to 349 by the end of September. Weekly active users followed a similar pattern, starting at 10.6K in mid-July and dropping to 5.3K by the end of the quarter.
SSSnaker
SSSnaker’s weekly revenue peaked at $87 in late June and then fluctuated, ending the quarter at $46. Weekly downloads were relatively low, with a peak of 108 in early July but dropping to zero by mid-September. Weekly active users showed a slight decline from 561 at the beginning of the quarter to 459 by the end.
Stumble Guys
Stumble Guys experienced a notable peak in weekly revenue of about $90 at the end of August. The game’s weekly downloads saw an upward trend, starting from 1.5K in late June and reaching nearly 4.5K by mid-September. Weekly active users saw a significant increase, starting at around 12.9K and peaking at 14.5K in mid-September.
Falcon Squad
Falcon Squad’s weekly revenue had a significant peak of $172 in early July but generally remained low throughout the quarter, ending at $20. Weekly downloads showed a surge in late September, reaching 1.5K. Weekly active users also saw a rise, peaking at 5.4K in the final week of September.
Archero
Archero’s weekly revenue peaked at $59 in late August, with a consistent performance throughout the quarter. Weekly downloads started at 82 in late June, fluctuating to a peak of 177 in early July, and then tapering off to 16 by the end of September. Weekly active users showed a gradual decline, starting at 682 and ending at 468.
For more detailed insights and data on these games, visit Sensor Tower.